Mystery project is “Desert Raiders” – Game explained – Post #3

I have decided on a production name of my mystery project, it’s now called “Desert Raiders”.

The game is a competative multiplayer arena style game for 2-4 players. The goal of an arena match is to defeat all opponents and be the only player left standing. The core mechanics are simple, players place explosives in order to destroy destructible objects and damage other players.

Descructible objects can drop upgrades that improve players explosives during a match. Players can also have unique special abilities, such as “dash”, “remote explosive” or “teleport”. These abilities are equipped before matches.

Items can be equipped to each player before a match, most change the player avatar’s looks but others enable special abilities.

Items drop randomly and are sold in a shop. The currency for buing items is “supply”, which is gathered by completing quests and playing matches.

As of yet there is only local multiplayer. I aspire to implement networked multiplayer in the future.

Right now I’m working on creating a demo. When it’s done I will upload it here on the blog. I really wan’t to know what you think about it and for you to suggest improvements when I do! Note: It will probably not be done for quite some time. We have an upcoming course in programming that will require my full attention so during that course I will take a break from working on Desert Raiders.

Skärmdump 2014-10-29 14.13.57

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2 Responses to Mystery project is “Desert Raiders” – Game explained – Post #3

  1. Georgios says:

    Not a programmers comment perhaps but I like the background of your menu, did you actually draw that? I see your name all over it so I guess you did. Nice work!

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