Programming Project, day 7 – part 2

The collision between players and level objects was bugging me some, so I fixed that. It’s much more smooth now.

Started working on the menu state, added a MenuObjectManager and a vector to hold MenuObjects. Created four of them. Nothing is interactable (is that a word?) but it looks better than the former blank grey screen.

Image

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2 Responses to Programming Project, day 7 – part 2

  1. Georgios says:

    Fan, du jobbar på så snabbt!! Pressure! Pressure! Must go faster!

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