Programming Project, day 14

Now there are three different options states within the main menu options state. One for sound, one for graphics and one serves as a menu to the other two. I plan on adding controls as a forth state later on.

In the graphics state there are three options for the window resolution. The code is flexible enough to handle almost any resolution now. The tile size gets bigger if there is space for it within the window resolution. Currently, the only tilesizes available are 16, 32 and 64. and the resolutions 420×420, 1024×780, 1920×1080 are the ones available through the menu in game. There is now a config.txt file in the data-folder that records your choice and activates it upon the next restart of the game.

I changed some looks in the menu’s as well. Check it out!

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2 Responses to Programming Project, day 14

  1. Georgios says:

    Ser snyggt ut Tomas, Spelet är typ färdigt nu eller? hehe

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